Posts

Showing posts with the label mobile games

Redfinger | A New but Promising Market for Mobile Gaming Publishers - Latin America

Image
When it comes to Latin American market, people may keep soccer, 1760% inflation or the change of 3 presidents in 24 hours in mind at first. However, game publishers pay more attention to its population, culture, currency, payment method, and even the competition landscape. Market Overview in Latin America According to the latest data, Brazil's population exceeds 216 million people, ranking 7th across the world. Mexico boasts 110 million people, ranked 10th globally. These two countries total more than 320 million people, boasting a great potential in business development. Chile, on the other hand, has a GDP of $16,503, although it only covers 20 million people. Culturally, Portuguese is the official language in Brazil while the other four countries adopt Spanish. In addition, they boast different social issues, including poor security and high economic fluctuations. As for payment methods, a comprehensive system can be found in Brazil's electronic payment. Users in Mexico are a...

Redfinger | Mobile Gaming Market in Indonesia: Status, Share & Payment 2022

Image
As the largest economic entity in Southeast Asia, Indonesia boasts a population of approximately 267 million, with over 60% of the population being people under 30. There are more than 200 million internet users. 2021 saw the GDP reaches $1 trillion while GDP per capita sits at roughly $3,756. Indonesia's backward financial system and overspending consumer philosophy have given rise to a huge internet finance market, which has contributed the country to being the fastest-growing mobile app market in the world. Mobile Gaming Market Status quo Amongst the segmented categories, the gaming market is seeing momentum. Indonesia's gaming market ranks 16th worldwide and is the largest and essential market in Southeast Asia. By the end of 2021, mobile game spending amounts to $1.92 billion, and the number of games gains by approximately 116 million. The sound performance of the gaming market in Indonesia attributes to the following factors. Steady economic growth: Indonesia has the four...

Redfinger | Some Updated Spotlights about Mobile Game Industry in 2022

Image
It's hard for people to forget the sound performance in the gaming industry in 2021. Developers' talent policy and investment, the concept of meta, etc. all lead to people's belief in the development of mobile games. However, 2022 witnesses fewer people suffering from the epidemic and are prone to spend more money on games. The policy in this sector becomes stricter, thereby attracting less investment. As such, game developers and publishers begin to review their own development philosophy.  Gone are the days of gaining more benefits. Reducing cost and improving efficiency begin to emerge in the internet sector, and then spread to the gaming sector. There is no doubt that the industry has also competed to reach a high level. Looking back to 2018, only 10 to 20 million RMB can develop an ACGN game. The game can be listed as the top seller via users' recommendations. But, according to a financial report, this category game cost roughly 70 million RMB in sales. And the thr...

Mobile Game Markets Analysis and Development Trend in Southeast Asia 2022

Image
According to SensorTower, the global mobile game market maintains stable growth in 2021. With relevant privacy policies rolling out in 2021 and the epidemic becoming normalization in countries and regions, the global mobile game download volume sees a slight decline in 2021. However, the overall revenue continues to grow. The total number of mobile game downloads worldwide in 2021 reached 55.6 billion, a 1.1% decrease compared to the year 2020. Google Play downloads sit at 46.8 billion with a 1.5% increase while App Store downloads gain 8.8 billion with a 15.8% descent. As to the revenue, global mobile game revenue totals US$88.8 billion in 2021, up 11.4% from 2020. Google Play and the App Store gain $36.7 billion and $52.1 billion respectively. Asia is the leading player in terms of growth by region, while Southeast Asia and Latin America witnessed the fastest enhancement which is mainly driven by Google Play, advancing 7.6% and 5.6% respectively. The US accounts for 29% in revenue, f...