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Showing posts with the label gaming industry

Industry News | An Outlook at Global Mobile Games Market Following Epidemic 2023

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As is known to all, the mobile gaming market has enjoyed a sound performance in 2019. It remains doubtful whether the year of 2023 is able to achieve success similar to the development performance in 2019.  A Look at the Past Performance in Mobile Games Market  The first quarter of 2020 allowed the gaming sector to enjoy a phase boom. Later on, however, the market failed to deliver tangible results combined with the factors like the global pandemic. Fortunately, the market picks up quarter by quarter since the second quarter of 2022. It can be attributed to the following aspects: on the one hand, manufacturers increased their investment quarter by quarter, obtaining a 17.5% growth in advertising from Southeast Asia, Hong Kong, Macao, Taiwan, and South America. On the other hand, the emerging market as a whole entered the rapid economic recovery period after the epidemic since 2022, among which, Brazil, Mexico, Argentina, Malaysia, Vietnam, etc. all have a nominal GDP growth ra...

Redfinger | Looking Back 2022: Redefine Gaming Industry, Embrace New Recognition

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In 2022, the global gaming industry showed a relatively sluggish performance under the influence of multiple objective factors. However, at the same time, the sector also ushered in a new change: governments across the world either issued policies or invested to support the development of the game industry in various ways. In addition, China shows its attitude towards the industry and comes to the discussion. All these prove that games play an essential part in the development of science and technology.  As a matter of fact, comprehensive competition among governments is undergoing, including culture, economy, science, and technology. Amid the fiercer competition, the game industry in 2022 not only leads to a change at the social level but allows governments to embrace a brand-new international competition. Support Gained Following Recession in 2022 According to Gamma data, in October 2022, the gaming sector in China gained profits of 19.768 billion RMB, an 18.10% decline compared ...