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Showing posts with the label gaming sector

Gaming Industry Review 2022: Revenue, News, Concepts, Trends

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As the year comes to an end, the summarization of the global gaming industry in 2022 and an outlook on the sector in 2022 and beyond can be noted in the article. According to a report by Newzoo, revenue in the gaming market across the world is expected to reach $184.4 billion in 2022, a downturn of 4.3% year-on-year. However, the revenue of mobile game segments declined more outstanding than other games divided by platforms. 2022 saw the global mobile gaming industry is about to reach $92.2 billion in revenue, down 6.4% compared to last year.  Tianyi Gu - Newzoo's lead analyst for the mobile game market - stated, "There are two main factors that have contributed to the decline this year. On the one hand, policies related to user privacy protection (especially on the iOS platform) have been rolled out, making it difficult for mobile game publishers to identify and track valuable users through advertising. On the other hand, people's disposable income is becoming increasingl...

Redfinger | Fierce Competition Emerging with More Players Showing Willingness in Mobile Gaming Sector

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Against the backdrop of the Chinese game developers going abroad, they are exporting high-quality and high-profit mobile games from R&D to distribution, demonstrating strong dominance over the global mobile gaming market. As such, the great success of Chinese developers also allows more and more European and American major manufacturers to show interest in the mobile gaming sector. Despite the fact that the competitive landscape in the mobile gaming sector still lags behind, covering from Sony, Microsoft, and Nintendo to EA, Ubisoft, and Activision Blizzard, they are the potential to become the main players of domestic game manufacturers in the global mobile gaming sector based on the continued investment in the sector along with the utilization of IP advantage.  Leading Players Turn to Cross-platform Competition In fact, due to the lack of European and American developers, the competition especially in the top products mainly lies in China, Japan, and Korea. And with its numbe...